namespace BorderlessGaming.Forms
{
    partial class InputText
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(InputText));
            this.lblInstructions = new System.Windows.Forms.Label();
            this.txtInput = new System.Windows.Forms.TextBox();
            this.btnOK = new System.Windows.Forms.Button();
            this.btnCancel = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // lblInstructions
            // 
            resources.ApplyResources(this.lblInstructions, "lblInstructions");
            this.lblInstructions.Name = "lblInstructions";
            // 
            // txtInput
            // 
            resources.ApplyResources(this.txtInput, "txtInput");
            this.txtInput.Name = "txtInput";
            // 
            // btnOK
            // 
            resources.ApplyResources(this.btnOK, "btnOK");
            this.btnOK.DialogResult = System.Windows.Forms.DialogResult.OK;
            this.btnOK.Name = "btnOK";
            this.btnOK.UseVisualStyleBackColor = true;
            // 
            // btnCancel
            // 
            resources.ApplyResources(this.btnCancel, "btnCancel");
            this.btnCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
            this.btnCancel.Name = "btnCancel";
            this.btnCancel.UseVisualStyleBackColor = true;
            // 
            // InputText
            // 
            this.AcceptButton = this.btnOK;
            resources.ApplyResources(this, "$this");
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.CancelButton = this.btnCancel;
            this.Controls.Add(this.btnCancel);
            this.Controls.Add(this.btnOK);
            this.Controls.Add(this.txtInput);
            this.Controls.Add(this.lblInstructions);
            this.MaximizeBox = false;
            this.MinimizeBox = false;
            this.Name = "InputText";
            this.SizeGripStyle = System.Windows.Forms.SizeGripStyle.Show;
            this.Shown += new System.EventHandler(this.frmInputText_Shown);
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Label lblInstructions;
        private System.Windows.Forms.TextBox txtInput;
        private System.Windows.Forms.Button btnOK;
        private System.Windows.Forms.Button btnCancel;
    }
}